0
0
Fork 0
mirror of https://github.com/ZDoom/Raze.git synced 2024-12-22 10:10:58 +00:00
raze/wadsrc/static/zscript/engine/maps.zs
2022-12-04 16:51:44 +01:00

447 lines
10 KiB
Text

struct Map_I32_I8 native
{
native void Copy(Map_I32_I8 other);
native void Move(Map_I32_I8 other);
native void Swap(Map_I32_I8 other);
native void Clear();
native uint CountUsed();
native int Get(int key);
native bool CheckKey(int key);
native void Insert(int key,int value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_I8 native
{
native bool Init(Map_I32_I8 other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native int GetValue();
native void SetValue(int value);
}
struct Map_I32_I16 native
{
native void Copy(Map_I32_I16 other);
native void Move(Map_I32_I16 other);
native void Swap(Map_I32_I16 other);
native void Clear();
native uint CountUsed();
native int Get(int key);
native bool CheckKey(int key);
native void Insert(int key,int value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_I16 native
{
native bool Init(Map_I32_I16 other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native int GetValue();
native void SetValue(int value);
}
struct Map_I32_I32 native
{
native void Copy(Map_I32_I32 other);
native void Move(Map_I32_I32 other);
native void Swap(Map_I32_I32 other);
native void Clear();
native uint CountUsed();
native int Get(int key);
native bool CheckKey(int key);
native void Insert(int key,int value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_I32 native
{
native bool Init(Map_I32_I32 other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native int GetValue();
native void SetValue(int value);
}
struct Map_I32_F32 native
{
native void Copy(Map_I32_F32 other);
native void Move(Map_I32_F32 other);
native void Swap(Map_I32_F32 other);
native void Clear();
native uint CountUsed();
native double Get(int key);
native bool CheckKey(int key);
native void Insert(int key,double value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_F32 native
{
native bool Init(Map_I32_F32 other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native double GetValue();
native void SetValue(double value);
}
struct Map_I32_F64 native
{
native void Copy(Map_I32_F64 other);
native void Move(Map_I32_F64 other);
native void Swap(Map_I32_F64 other);
native void Clear();
native uint CountUsed();
native double Get(int key);
native bool CheckKey(int key);
native void Insert(int key,double value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_F64 native
{
native bool Init(Map_I32_F64 other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native double GetValue();
native void SetValue(double value);
}
struct Map_I32_Obj native
{
native void Copy(Map_I32_Obj other);
native void Move(Map_I32_Obj other);
native void Swap(Map_I32_Obj other);
native void Clear();
native uint CountUsed();
native Object Get(int key);
native bool CheckKey(int key);
native void Insert(int key,Object value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_Obj native
{
native bool Init(Map_I32_Obj other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native Object GetValue();
native void SetValue(Object value);
}
struct Map_I32_Ptr native
{
native void Copy(Map_I32_Ptr other);
native void Move(Map_I32_Ptr other);
native void Swap(Map_I32_Ptr other);
native void Clear();
native uint CountUsed();
native voidptr Get(int key);
native bool CheckKey(int key);
native void Insert(int key,voidptr value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_Ptr native
{
native bool Init(Map_I32_Ptr other);
native bool Next();
native int GetKey();
native voidptr GetValue();
native void SetValue(voidptr value);
}
struct Map_I32_Str native
{
native void Copy(Map_I32_Str other);
native void Move(Map_I32_Str other);
native void Swap(Map_I32_Str other);
native void Clear();
native uint CountUsed();
native String Get(int key);
native bool CheckKey(int key);
native void Insert(int key,String value);
native void InsertNew(int key);
native void Remove(int key);
}
struct MapIterator_I32_Str native
{
native bool Init(Map_I32_Str other);
native bool ReInit();
native bool Valid();
native bool Next();
native int GetKey();
native String GetValue();
native void SetValue(String value);
}
// ---------------
struct Map_Str_I8 native
{
native void Copy(Map_Str_I8 other);
native void Move(Map_Str_I8 other);
native void Swap(Map_Str_I8 other);
native void Clear();
native uint CountUsed();
native int Get(String key);
native bool CheckKey(String key);
native void Insert(String key,int value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_I8 native
{
native bool Init(Map_Str_I8 other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native int GetValue();
native void SetValue(int value);
}
struct Map_Str_I16 native
{
native void Copy(Map_Str_I16 other);
native void Move(Map_Str_I16 other);
native void Swap(Map_Str_I16 other);
native void Clear();
native uint CountUsed();
native int Get(String key);
native bool CheckKey(String key);
native void Insert(String key,int value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_I16 native
{
native bool Init(Map_Str_I16 other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native int GetValue();
native void SetValue(int value);
}
struct Map_Str_I32 native
{
native void Copy(Map_Str_I32 other);
native void Move(Map_Str_I32 other);
native void Swap(Map_Str_I32 other);
native void Clear();
native uint CountUsed();
native int Get(String key);
native bool CheckKey(String key);
native void Insert(String key,int value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_I32 native
{
native bool Init(Map_Str_I32 other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native int GetValue();
native void SetValue(int value);
}
struct Map_Str_F32 native
{
native void Copy(Map_Str_F32 other);
native void Move(Map_Str_F32 other);
native void Swap(Map_Str_F32 other);
native void Clear();
native uint CountUsed();
native double Get(String key);
native bool CheckKey(String key);
native void Insert(String key,double value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_F32 native
{
native bool Init(Map_Str_F32 other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native double GetValue();
native void SetValue(double value);
}
struct Map_Str_F64 native
{
native void Copy(Map_Str_F64 other);
native void Move(Map_Str_F64 other);
native void Swap(Map_Str_F64 other);
native void Clear();
native uint CountUsed();
native double Get(String key);
native bool CheckKey(String key);
native void Insert(String key,double value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_F64 native
{
native bool Init(Map_Str_F64 other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native double GetValue();
native void SetValue(double value);
}
struct Map_Str_Obj native
{
native void Copy(Map_Str_Obj other);
native void Move(Map_Str_Obj other);
native void Swap(Map_Str_Obj other);
native void Clear();
native uint CountUsed();
native Object Get(String key);
native bool CheckKey(String key);
native void Insert(String key,Object value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_Obj native
{
native bool Init(Map_Str_Obj other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native Object GetValue();
native void SetValue(Object value);
}
struct Map_Str_Ptr native
{
native void Copy(Map_Str_Ptr other);
native void Move(Map_Str_Ptr other);
native void Swap(Map_Str_Ptr other);
native void Clear();
native uint CountUsed();
native voidptr Get(String key);
native bool CheckKey(String key);
native void Insert(String key,voidptr value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_Ptr native
{
native bool Init(Map_Str_Ptr other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native voidptr GetValue();
native void SetValue(voidptr value);
}
struct Map_Str_Str native
{
native void Copy(Map_Str_Str other);
native void Move(Map_Str_Str other);
native void Swap(Map_Str_Str other);
native void Clear();
native uint CountUsed();
native String Get(String key);
native bool CheckKey(String key);
native void Insert(String key,String value);
native void InsertNew(String key);
native void Remove(String key);
}
struct MapIterator_Str_Str native
{
native bool Init(Map_Str_Str other);
native bool ReInit();
native bool Valid();
native bool Next();
native String GetKey();
native String GetValue();
native void SetValue(String value);
}