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6bffdf80a1
Game compiles and runs but transparency doesn't work yet. # Conflicts: # source/CMakeLists.txt # source/core/menu/menu.cpp # source/core/textures/buildtiles.cpp
270 lines
11 KiB
C++
270 lines
11 KiB
C++
// ****************************************************************************
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// * This file is part of the xBRZ project. It is distributed under *
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// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the following libraries *
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// * (or with modified versions that use the same licenses), and distribute *
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// * linked combinations including the two: MAME, FreeFileSync, Snes9x, ePSXe *
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// * You must obey the GNU General Public License in all respects for all of *
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// * the code used other than MAME, FreeFileSync, Snes9x, ePSXe. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#ifndef XBRZ_TOOLS_H_825480175091875
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#define XBRZ_TOOLS_H_825480175091875
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#include <cassert>
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#include <algorithm>
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#include <type_traits>
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namespace xbrz
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{
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template <uint32_t N> inline
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unsigned char getByte(uint32_t val) { return static_cast<unsigned char>((val >> (8 * N)) & 0xff); }
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inline unsigned char getAlpha(uint32_t pix) { return getByte<3>(pix); }
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inline unsigned char getRed (uint32_t pix) { return getByte<2>(pix); }
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inline unsigned char getGreen(uint32_t pix) { return getByte<1>(pix); }
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inline unsigned char getBlue (uint32_t pix) { return getByte<0>(pix); }
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inline uint32_t makePixel(unsigned char a, unsigned char r, unsigned char g, unsigned char b) { return (a << 24) | (r << 16) | (g << 8) | b; }
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inline uint32_t makePixel( unsigned char r, unsigned char g, unsigned char b) { return (r << 16) | (g << 8) | b; }
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inline uint32_t rgb555to888(uint16_t pix) { return ((pix & 0x7C00) << 9) | ((pix & 0x03E0) << 6) | ((pix & 0x001F) << 3); }
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inline uint32_t rgb565to888(uint16_t pix) { return ((pix & 0xF800) << 8) | ((pix & 0x07E0) << 5) | ((pix & 0x001F) << 3); }
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inline uint16_t rgb888to555(uint32_t pix) { return static_cast<uint16_t>(((pix & 0xF80000) >> 9) | ((pix & 0x00F800) >> 6) | ((pix & 0x0000F8) >> 3)); }
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inline uint16_t rgb888to565(uint32_t pix) { return static_cast<uint16_t>(((pix & 0xF80000) >> 8) | ((pix & 0x00FC00) >> 5) | ((pix & 0x0000F8) >> 3)); }
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template <class Pix> inline
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Pix* byteAdvance(Pix* ptr, int bytes)
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{
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using PixNonConst = typename std::remove_cv<Pix>::type;
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using PixByte = typename std::conditional<std::is_same<Pix, PixNonConst>::value, char, const char>::type;
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static_assert(std::is_integral<PixNonConst>::value, "Pix* is expected to be cast-able to char*");
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return reinterpret_cast<Pix*>(reinterpret_cast<PixByte*>(ptr) + bytes);
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}
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//fill block with the given color
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template <class Pix> inline
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void fillBlock(Pix* trg, int pitch /*[bytes]*/, Pix col, int blockWidth, int blockHeight)
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{
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//for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch))
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// std::fill(trg, trg + blockWidth, col);
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for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch))
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for (int x = 0; x < blockWidth; ++x)
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trg[x] = col;
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}
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//nearest-neighbor (going over target image - slow for upscaling, since source is read multiple times missing out on cache! Fast for similar image sizes!)
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template <class PixSrc, class PixTrg, class PixConverter>
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void nearestNeighborScale(const PixSrc* src, int srcWidth, int srcHeight, int srcPitch /*[bytes]*/,
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/**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch /*[bytes]*/,
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int yFirst, int yLast, PixConverter pixCvrt /*convert PixSrc to PixTrg*/)
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{
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static_assert(std::is_integral<PixSrc>::value, "PixSrc* is expected to be cast-able to char*");
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static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*");
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static_assert(std::is_same<decltype(pixCvrt(PixSrc())), PixTrg>::value, "PixConverter returning wrong pixel format");
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if (srcPitch < srcWidth * static_cast<int>(sizeof(PixSrc)) ||
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trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg)))
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{
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assert(false);
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return;
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}
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yFirst = std::max(yFirst, 0);
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yLast = std::min(yLast, trgHeight);
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if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) return;
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for (int y = yFirst; y < yLast; ++y)
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{
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const int ySrc = srcHeight * y / trgHeight;
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const PixSrc* const srcLine = byteAdvance(src, ySrc * srcPitch);
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PixTrg* const trgLine = byteAdvance(trg, y * trgPitch);
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for (int x = 0; x < trgWidth; ++x)
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{
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const int xSrc = srcWidth * x / trgWidth;
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trgLine[x] = pixCvrt(srcLine[xSrc]);
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}
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}
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}
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//nearest-neighbor (going over source image - fast for upscaling, since source is read only once
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template <class PixSrc, class PixTrg, class PixConverter>
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void nearestNeighborScaleOverSource(const PixSrc* src, int srcWidth, int srcHeight, int srcPitch /*[bytes]*/,
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/**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch /*[bytes]*/,
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int yFirst, int yLast, PixConverter pixCvrt /*convert PixSrc to PixTrg*/)
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{
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static_assert(std::is_integral<PixSrc>::value, "PixSrc* is expected to be cast-able to char*");
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static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*");
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static_assert(std::is_same<decltype(pixCvrt(PixSrc())), PixTrg>::value, "PixConverter returning wrong pixel format");
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if (srcPitch < srcWidth * static_cast<int>(sizeof(PixSrc)) ||
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trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg)))
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{
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assert(false);
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return;
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}
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yFirst = std::max(yFirst, 0);
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yLast = std::min(yLast, srcHeight);
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if (yFirst >= yLast || trgWidth <= 0 || trgHeight <= 0) return;
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for (int y = yFirst; y < yLast; ++y)
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{
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//mathematically: ySrc = floor(srcHeight * yTrg / trgHeight)
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// => search for integers in: [ySrc, ySrc + 1) * trgHeight / srcHeight
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//keep within for loop to support MT input slices!
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const int yTrgFirst = ( y * trgHeight + srcHeight - 1) / srcHeight; //=ceil(y * trgHeight / srcHeight)
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const int yTrgLast = ((y + 1) * trgHeight + srcHeight - 1) / srcHeight; //=ceil(((y + 1) * trgHeight) / srcHeight)
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const int blockHeight = yTrgLast - yTrgFirst;
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if (blockHeight > 0)
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{
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const PixSrc* srcLine = byteAdvance(src, y * srcPitch);
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/**/ PixTrg* trgLine = byteAdvance(trg, yTrgFirst * trgPitch);
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int xTrgFirst = 0;
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for (int x = 0; x < srcWidth; ++x)
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{
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const int xTrgLast = ((x + 1) * trgWidth + srcWidth - 1) / srcWidth;
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const int blockWidth = xTrgLast - xTrgFirst;
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if (blockWidth > 0)
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{
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xTrgFirst = xTrgLast;
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const auto trgPix = pixCvrt(srcLine[x]);
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fillBlock(trgLine, trgPitch, trgPix, blockWidth, blockHeight);
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trgLine += blockWidth;
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}
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}
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}
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}
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}
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template <class PixTrg, class PixConverter>
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void bilinearScale(const uint32_t* src, int srcWidth, int srcHeight, int srcPitch,
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/**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch,
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int yFirst, int yLast, PixConverter pixCvrt /*convert uint32_t to PixTrg*/)
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{
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static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*");
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static_assert(std::is_same<decltype(pixCvrt(uint32_t())), PixTrg>::value, "PixConverter returning wrong pixel format");
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if (srcPitch < srcWidth * static_cast<int>(sizeof(uint32_t)) ||
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trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg)))
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{
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assert(false);
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return;
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}
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yFirst = std::max(yFirst, 0);
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yLast = std::min(yLast, trgHeight);
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if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) return;
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const double scaleX = static_cast<double>(trgWidth ) / srcWidth;
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const double scaleY = static_cast<double>(trgHeight) / srcHeight;
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//perf notes:
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// -> double-based calculation is (slightly) faster than float
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// -> pre-calculation gives significant boost; std::vector<> memory allocation is negligible!
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struct CoeffsX
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{
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int x1 = 0;
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int x2 = 0;
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double xx1 = 0;
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double x2x = 0;
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};
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std::vector<CoeffsX> buf(trgWidth);
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for (int x = 0; x < trgWidth; ++x)
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{
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const int x1 = srcWidth * x / trgWidth;
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int x2 = x1 + 1;
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if (x2 == srcWidth) --x2;
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const double xx1 = x / scaleX - x1;
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const double x2x = 1 - xx1;
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CoeffsX& bx = buf[x];
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bx.x1 = x1;
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bx.x2 = x2;
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bx.xx1 = xx1;
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bx.x2x = x2x;
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}
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for (int y = yFirst; y < yLast; ++y)
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{
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const int y1 = srcHeight * y / trgHeight;
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int y2 = y1 + 1;
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if (y2 == srcHeight) --y2;
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const double yy1 = y / scaleY - y1;
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const double y2y = 1 - yy1;
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const uint32_t* const srcLine = byteAdvance(src, y1 * srcPitch);
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const uint32_t* const srcLineNext = byteAdvance(src, y2 * srcPitch);
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PixTrg* const trgLine = byteAdvance(trg, y * trgPitch);
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for (int x = 0; x < trgWidth; ++x)
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{
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//perf: do NOT "simplify" the variable layout without measurement!
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const int x1 = buf[x].x1;
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const int x2 = buf[x].x2;
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const double xx1 = buf[x].xx1;
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const double x2x = buf[x].x2x;
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const double x2xy2y = x2x * y2y;
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const double xx1y2y = xx1 * y2y;
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const double x2xyy1 = x2x * yy1;
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const double xx1yy1 = xx1 * yy1;
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auto interpolate = [=](int offset) -> double
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{
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/* https://en.wikipedia.org/wiki/Bilinear_interpolation
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(c11(x2 - x) + c21(x - x1)) * (y2 - y ) +
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(c12(x2 - x) + c22(x - x1)) * (y - y1) */
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const auto c11 = (srcLine [x1] >> (8 * offset)) & 0xff;
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const auto c21 = (srcLine [x2] >> (8 * offset)) & 0xff;
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const auto c12 = (srcLineNext[x1] >> (8 * offset)) & 0xff;
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const auto c22 = (srcLineNext[x2] >> (8 * offset)) & 0xff;
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return c11 * x2xy2y + c21 * xx1y2y +
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c12 * x2xyy1 + c22 * xx1yy1;
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};
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const double bi = interpolate(0);
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const double gi = interpolate(1);
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const double ri = interpolate(2);
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const double ai = interpolate(3);
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const auto b = static_cast<uint32_t>(bi + 0.5);
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const auto g = static_cast<uint32_t>(gi + 0.5);
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const auto r = static_cast<uint32_t>(ri + 0.5);
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const auto a = static_cast<uint32_t>(ai + 0.5);
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const uint32_t trgPix = (a << 24) | (r << 16) | (g << 8) | b;
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trgLine[x] = pixCvrt(trgPix);
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}
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}
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}
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}
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#endif //XBRZ_TOOLS_H_825480175091875
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