raze/source/games
Christoph Oelckers 94a37dfcdc - extended walltype to directly manage Blood's XWALL.
Unfortunately this had to be done in the base class so that we can still maintain the walls in a global array.
The tradeoffs of better abstractions would be far too costly here than the added 16 bytes to the wall struct.
2021-12-25 21:28:47 +01:00
..
blood - extended walltype to directly manage Blood's XWALL. 2021-12-25 21:28:47 +01:00
duke - the crane still stored a sector index in temp_data. 2021-12-25 21:28:40 +01:00
exhumed - Miscellaneous fixes to commit to change sector checks over to validSectorIndex(). 2021-12-25 21:28:37 +01:00
sw - all SectUsers replaced, except for the maintenance code of the array. 2021-12-25 21:28:47 +01:00