raze/polymer
helixhorned 948b4f82fc build.lua map loader: add the option of canonicalizing sprite order.
This is mostly for debugging, since currently, Mapster32 restores sprites
not in the same order as the original sprite index order.  Also, expose
this option from map2text.lua and mapdiff.sh.

git-svn-id: https://svn.eduke32.com/eduke32@2968 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-26 22:13:57 +00:00
..
eduke32 build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00