..
audiolib
Add Demand Feed audio streaming support back to ASS audiolib. This is from the Rise of the Triad source release.
2019-12-07 01:01:05 +01:00
blood
- Custom Dude updates and refactor
2019-11-24 22:38:21 +01:00
build
- first steps trying to get the game to work.
2019-12-13 00:19:34 +01:00
common
- first steps trying to get the game to work.
2019-12-13 00:19:34 +01:00
duke3d
Merge branch 'master' into powerslave
2019-11-28 17:07:11 +01:00
exhumed
- fixed intro movie playback with sound disabled.
2019-12-13 20:08:42 +01:00
glad
- hooked up the 2D drawer
2019-11-05 23:35:38 +01:00
glbackend
- fixed Blood fullscreen tinting.
2019-11-24 21:21:31 +01:00
libsmackerdec
- got rid of some editor-only code and the entire buildvfs header
2019-11-08 02:02:54 +01:00
mact
- added blend table translucency estimation instead of using a lame default.
2019-11-10 15:15:14 +01:00
platform
- fixed use of brightmaps.
2019-11-15 20:51:02 +01:00
rr
- fixed merge errors.
2019-11-26 19:10:24 +01:00
sw
- commented stuff out to make it compile.
2019-12-13 00:19:16 +01:00
thirdparty
- save custom data as JSON.
2019-11-15 18:57:26 +01:00
zmusic
- added GZDoom's resource management classes.
2019-10-28 23:46:15 +01:00
CMakeLists.txt
- added project and namespace wrappers to all Exhumed files.
2019-11-23 00:11:37 +01:00
g_pch.h
- fixed most issues with newly added music files
2019-11-11 01:01:18 +01:00
gitinfo.cpp
- rewrote the screenshot code to use m_png as its backend.
2019-11-02 12:59:59 +01:00
sdlappicon.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00