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# Conflicts: # platform/Windows/exhumed.vcxproj # platform/Windows/exhumed.vcxproj.filters
36 lines
713 B
C
36 lines
713 B
C
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#ifndef __engine_h__
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#define __engine_h__
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#include "compat.h"
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#include "build.h"
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#include "pragmas.h"
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#include "typedefs.h"
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#define kMaxTiles 6144
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#define kMaxSprites 4096
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#define kMaxSectors 1024
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#define kMaxWalls 8192
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#define kMaxTiles 6144
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#define kMaxVoxels 4096
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enum
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{
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kStatIgnited = 404
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};
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#define kMaxSpritesOnscreen 1024
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#define kMaxPalookups 256
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#define kMaxStatus 1024
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#define MAXPSKYTILES 256
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inline long Sin(int angle)
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{
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return sintable[angle & 0x7FF];
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}
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int movesprite(short spritenum, long dx, long dy, long dz, long ceildist, long flordist, unsigned long clipmask);
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void overwritesprite(long thex, long they, short tilenum, signed char shade, char stat, char dapalnum);
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#endif
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