raze/source/games/sw
Christoph Oelckers 92379863f1 - don't use DAngle for calculating bobbing amplitudes.
It makes more sense here to have a dedicated function since this is not really angular math.
2022-10-15 13:31:59 +02:00
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src - don't use DAngle for calculating bobbing amplitudes. 2022-10-15 13:31:59 +02:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00