raze/source/common
Mitchell Richters 91a05d01d2 - Silence noisy line in resourcefile.h against GCC builds.
In file included from /home/mrichters/Repos/Raze/source/common/filesystem/include/fs_filesystem.h:12,
                 from /home/mrichters/Repos/Raze/source/common/engine/filesystem.h:2,
                 from /home/mrichters/Repos/Raze/source/common/utility/zstring.h:43,
                 from /home/mrichters/Repos/Raze/source/common/platform/posix/i_system.h:14,
                 from /home/mrichters/Repos/Raze/source/common/platform/posix/sdl/hardware.cpp:38:
/home/mrichters/Repos/Raze/source/common/filesystem/include/resourcefile.h: In member function ‘int FileSys::FResourceFile::GetEntryNamespace(uint32_t)’:
/home/mrichters/Repos/Raze/source/common/filesystem/include/resourcefile.h:180:43: warning: enumerated and non-enumerated type in conditional expression [-Wextra]
  180 |                 return (entry < NumLumps) ? Entries[entry].Namespace : ns_hidden;
      |                        ~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2024-01-06 09:32:36 +11:00
..
2d use FTranslationID in the 2D drawer. 2023-12-05 22:40:57 +01:00
audio minor backend update. 2023-12-28 21:12:24 +01:00
console filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
cutscenes Blood: fixed cutscene sound not playing when starting a map from the console. 2024-01-04 18:08:23 +01:00
engine added ZWidget based game picker 2024-01-04 20:54:04 +01:00
filesystem - Silence noisy line in resourcefile.h against GCC builds. 2024-01-06 09:32:36 +11:00
fonts filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
menu filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
models silenced some warnings. 2023-12-21 00:50:53 +01:00
objects backend update from GZDoom. 2023-12-10 13:30:50 +01:00
platform eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:23:05 +01:00
rendering Backend update from GZDoom. 2024-01-05 17:08:47 +01:00
scripting backend update from GZDoom 2024-01-04 18:24:00 +01:00
startscreen eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:23:05 +01:00
statusbar migrate to FTranslationID support 2023-12-05 22:40:56 +01:00
textures converted files to UTF-8 2024-01-04 18:29:28 +01:00
thirdparty converted files to UTF-8 2024-01-04 18:29:28 +01:00
utility Backend update from GZDoom. 2024-01-05 17:08:47 +01:00
widgets added ZWidget based game picker 2024-01-04 20:54:04 +01:00