blood
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Import screentext from eduke32
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2019-10-19 20:33:49 +02:00 |
build
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- sky clamping may only be done in Blood for now.
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2019-10-19 20:25:58 +02:00 |
common
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- sky clamping may only be done in Blood for now.
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2019-10-19 20:25:58 +02:00 |
duke3d
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- sky clamping may only be done in Blood for now.
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2019-10-19 20:25:58 +02:00 |
glad
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- use full GL 4.6 API.
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2019-09-16 17:52:14 +02:00 |
glbackend
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- fixed progdir setup.
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2019-10-19 19:22:23 +02:00 |
libsmackerdec
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
platform
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- fixed progdir setup.
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2019-10-19 19:22:23 +02:00 |
rr
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- sky clamping may only be done in Blood for now.
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2019-10-19 20:25:58 +02:00 |
sw
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- removed all legacy fog code.
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2019-10-19 15:52:46 +02:00 |
thirdparty
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- removed miniz which is no longer in use.
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2019-10-05 08:47:12 +02:00 |
CMakeLists.txt
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- hictinting cleanup.
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2019-10-17 20:29:58 +02:00 |
g_pch.h
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- project rework to shorten compile times.
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2019-10-16 23:09:02 +02:00 |
version.h
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- fixed the setup.
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2019-09-23 01:28:18 +02:00 |