raze/source
Christoph Oelckers 8ee5d1b0d7 - activated the garbage collector
This finally gets rid of all static storage for actors - so no more indices ever! :)
2021-12-26 23:10:00 +01:00
..
build - added GC handling for all backend pointers in the map data. 2021-12-26 23:10:00 +01:00
common - activated the garbage collector 2021-12-26 23:10:00 +01:00
core - activated the garbage collector 2021-12-26 23:10:00 +01:00
games - activated the garbage collector 2021-12-26 23:10:00 +01:00
glbackend Revert "- disabled palette emulation for the GLES backend." 2021-12-11 13:23:39 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
CMakeLists.txt - actor lists refactored. 2021-12-26 23:09:54 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-14 12:27:41 +01:00
gitinfo.cpp