raze/source/sw
NY00123 8e9130c31a sw/src/draw.cpp:drawscreen: Removing the check that pp->sop_control
is non-null seems to resolve the newly introduced interpolation
issue for looking up/down while controlling a sector object.
We can also remove the PF_DEAD test, since
game.cpp:getinput should lock any kind of aiming.

src/src/game.cpp:getinput: We now, however, need to further
lock turning here while controlling a sector object.
2020-05-21 18:47:37 +02:00
..
src sw/src/draw.cpp:drawscreen: Removing the check that pp->sop_control 2020-05-21 18:47:37 +02:00
CMakeLists.txt - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00