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console
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- fixed episode default.
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2020-10-11 07:44:51 +02:00 |
menu
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- fixed episode default.
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2020-10-11 07:44:51 +02:00 |
movie
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music
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textures
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- create named texture copies for 'tilefromtexture' replacements.
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2020-10-10 16:52:04 +02:00 |
automap.cpp
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automap.h
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binaryangle.h
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- binaryangle.h/cpp: Inline the functions created in 271eb1c3fa . No real need to have a separate file for these.
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2020-10-11 15:34:18 +11:00 |
cheathandler.cpp
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cheathandler.h
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cheats.cpp
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- Exhumed: play the menu advance sound when starting a game
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2020-10-10 13:30:23 +02:00 |
cheats.h
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colormaps.h
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compositesaveame.h
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compositesavegame.cpp
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ct_chat.cpp
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- it compiles again (with lots of code commented out.)
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2020-10-04 20:11:02 +02:00 |
d_net.cpp
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Merge branch 'master' into InputContinuation
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2020-10-10 21:39:27 +02:00 |
d_net.h
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- cleanup.
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2020-09-13 19:27:05 +02:00 |
d_protocol.cpp
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- d_protocol: Change horz/avel pack/unpacking from long to float.
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2020-10-09 16:18:28 +11:00 |
d_protocol.h
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- enable fly cheat for shadow warrior. in other games it is currently ignored, but I think Redneck Rampage and Blood both need it at some point too
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2020-09-25 13:50:29 +02:00 |
d_ticcmd.h
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- cleanup.
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2020-09-13 19:27:05 +02:00 |
gameconfigfile.cpp
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- Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'".
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2020-09-25 18:06:06 +10:00 |
gameconfigfile.h
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gamecontrol.cpp
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Merge branch 'master' into InputContinuation
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2020-10-10 21:39:27 +02:00 |
gamecontrol.h
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Merge branch 'InputContinuation'
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2020-10-11 15:24:51 +02:00 |
gamecvars.cpp
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- mouse code update.
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2020-09-28 22:36:43 +02:00 |
gamecvars.h
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- mouse code update.
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2020-09-28 22:36:43 +02:00 |
gamestate.h
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- Exhumed: play the menu advance sound when starting a game
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2020-10-10 13:30:23 +02:00 |
gamestruct.h
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Merge branch 'master' into InputContinuation
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2020-10-10 21:39:27 +02:00 |
gi.cpp
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- progress.
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2020-10-04 20:11:04 +02:00 |
gi.h
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- split the command line buffer off from c_console.cpp and reactivated the check for CONBACK.
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2020-10-10 23:16:08 +02:00 |
initfs.cpp
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- added a game-module wide lump filter for Duke and related games.
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2020-10-05 00:20:33 +02:00 |
inputstate.cpp
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- Fix joystick scaling following shift to fixedhoriz and binangle.
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2020-10-09 11:34:14 +11:00 |
inputstate.h
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- mouse code update.
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2020-09-28 22:36:43 +02:00 |
interpolate.cpp
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intvec.h
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mainloop.cpp
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- Exhumed: play the menu advance sound when starting a game
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2020-10-10 13:30:23 +02:00 |
maphack.cpp
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mapinfo.cpp
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- it compiles again (with lots of code commented out.)
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2020-10-04 20:11:02 +02:00 |
mapinfo.h
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- activated most of the support code for programmatically created menus again.
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2020-10-07 01:31:41 +02:00 |
maploader.cpp
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- these parts were missed somehow.
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2020-10-02 22:42:54 +02:00 |
mathutil.cpp
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mathutil.h
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ns.h
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- took all script exports out of the namespaces.
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2020-10-10 10:11:22 +02:00 |
packet.h
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- InputPacket: Change q16avel to avel , changing type from fixed_t to float.
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2020-10-08 14:47:30 +11:00 |
palette.cpp
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palette.h
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- always use the containing sector's fog when rendering sprites.
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2020-09-20 20:39:11 +02:00 |
quotemgr.h
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quotes.cpp
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raze_music.cpp
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raze_music.h
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raze_sound.cpp
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raze_sound.h
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rts.cpp
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rts.h
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savegamehelp.cpp
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- get load and save game menus and related CCMDs working again.
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2020-10-07 18:32:57 +02:00 |
savegamehelp.h
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- get load and save game menus and related CCMDs working again.
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2020-10-07 18:32:57 +02:00 |
scancodes.h
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screenjob.cpp
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- it compiles again (with lots of code commented out.)
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2020-10-04 20:11:02 +02:00 |
screenjob.h
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screenshot.cpp
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searchpaths.cpp
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- Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'".
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2020-09-25 18:06:06 +10:00 |
secrets.cpp
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secrets.h
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serialize_obj.h
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statistics.cpp
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statistics.h
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statusbar.cpp
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- it compiles again (with lots of code commented out.)
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2020-10-04 20:11:02 +02:00 |
statusbar.h
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- for Duke/RR, when not using English force use of the regular text font for drawing the map label on the automap.
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2020-09-29 21:47:32 +02:00 |
uiinput.h
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version.h
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- savegame version change for the new member in spritetype.
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2020-10-02 22:19:32 +02:00 |
zcompile.cpp
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