raze/source/games/blood/src/inifile.h
Christoph Oelckers fc11f537f7 - project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00

73 lines
2.3 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of NBlood.
NBlood is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
// Note: This module is based on the sirlemonhead's work
#pragma once
BEGIN_BLD_NS
struct FNODE
{
FNODE *next;
char name[1];
};
// 161 bytes
class IniFile
{
public:
IniFile(const char *fileName);
IniFile(void *res);
~IniFile();
void Save(void);
bool FindSection(const char *section);
bool SectionExists(const char *section);
bool FindKey(const char *key);
void AddSection(const char *section);
void AddKeyString(const char *key, const char *value);
void ChangeKeyString(const char *key, const char *value);
bool KeyExists(const char *section, const char *key);
void PutKeyString(const char *section, const char *key, const char *value);
const char* GetKeyString(const char *section, const char *key, const char *defaultValue);
void PutKeyInt(const char *section, const char *key, const int value);
int GetKeyInt(const char *section, const char *key, int defaultValue);
void PutKeyHex(const char *section, const char *key, int value);
int GetKeyHex(const char *section, const char *key, int defaultValue);
bool GetKeyBool(const char *section, const char *key, int defaultValue);
void RemoveKey(const char *section, const char *key);
void RemoveSection(const char *section);
private:
FNODE head;
FNODE *curNode;
FNODE *anotherNode;
char *_13;
char fileName[BMAX_PATH]; // watcom maxpath
void LoadRes(void *);
void Load();
};
END_BLD_NS