raze/polymer/eduke32
helixhorned 8d84706dc9 Mapster32: after auto-inserting inner sector, change sectnums for sprites now in it.
(Auto-insertion of an inner sector from a loop happens either because the loop
is created in an extended sector, or because it has been punched through a
ceiling/floor into the upper/lower neighbor sector.)

git-svn-id: https://svn.eduke32.com/eduke32@4033 1a8010ca-5511-0410-912e-c29ae57300e0
2013-08-23 17:01:13 +00:00
..
build Mapster32: after auto-inserting inner sector, change sectnums for sprites now in it. 2013-08-23 17:01:13 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package Rip out all traces of nedmalloc. Sorry, XP users--it's time to upgrade to something newer than an OS from 2001 if this affects you. 2013-08-20 21:49:44 +00:00
platform Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
rsrc Support high DPI setups for the startup dialogs on Windows 2013-05-23 18:27:06 +00:00
source Lunatic: update documentation a bit. 2013-08-23 17:01:12 +00:00
eduke32.sln
eduke32.vcxproj Rip out all traces of nedmalloc. Sorry, XP users--it's time to upgrade to something newer than an OS from 2001 if this affects you. 2013-08-20 21:49:44 +00:00
eduke32.vcxproj.filters Rip out all traces of nedmalloc. Sorry, XP users--it's time to upgrade to something newer than an OS from 2001 if this affects you. 2013-08-20 21:49:44 +00:00
Makefile When building Lunatic from synthesis, tell LuaJIT to generate PE object files. 2013-08-18 21:14:37 +00:00
Makefile.common When building Lunatic from synthesis, tell LuaJIT to generate PE object files. 2013-08-18 21:14:37 +00:00
Makefile.deps Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00