build.h
|
- guts and moves
|
2020-06-21 22:36:09 +02:00 |
clip.h
|
- moveeffectors, actors.c complete.
|
2020-06-21 22:38:04 +02:00 |
clockticks.hpp
|
- fixed SW's interpolation math.
|
2020-02-02 09:51:44 +01:00 |
common.h
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
hash.h
|
- fix merge errors.
|
2019-12-08 08:51:54 +01:00 |
mdsprite.h
|
- use high level textures to render voxels.
|
2020-05-30 00:30:56 +02:00 |
mmulti.h
|
- removed some dead variables.
|
2020-01-01 13:11:44 +01:00 |
pragmas.h
|
moveactors plus backing code.
|
2020-06-21 22:37:29 +02:00 |
prlights.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
timer.h
|
- clean up redundancy
|
2020-06-20 10:58:47 +02:00 |
tracker.hpp
|
Gump redux
|
2019-09-20 14:16:06 +02:00 |