raze/source
terminx 8b20118026 Audiolib rework WIP
This attempts to rectify the differences between versions of JFAudiolib created after we forked the code, and the extra features contained in Nuke.YKT's fork of our version.

git-svn-id: https://svn.eduke32.com/eduke32@8216 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	GNUmakefile
#	platform/Windows/audiolib.vcxproj
#	platform/Windows/audiolib.vcxproj.filters
#	platform/Windows/eduke32.vcxproj
#	platform/Windows/eduke32.vcxproj.filters
#	source/audiolib/include/fx_man.h
#	source/audiolib/include/multivoc.h
#	source/audiolib/src/flac.cpp
#	source/audiolib/src/formats.cpp
#	source/audiolib/src/fx_man.cpp
#	source/audiolib/src/vorbis.cpp
#	source/audiolib/src/xa.cpp
#	source/audiolib/src/xmp.cpp
#	source/duke3d/src/sounds_mapster32.cpp

# Conflicts:
#	Common.mak
#	GNUmakefile
#	platform/Windows/audiolib.vcxproj
#	platform/Windows/audiolib.vcxproj.filters
#	platform/Windows/eduke32.vcxproj
#	platform/Windows/eduke32.vcxproj.filters
#	source/audiolib/include/multivoc.h
#	source/audiolib/src/vorbis.cpp
#	source/duke3d/src/config.cpp
#	source/duke3d/src/game.h
#	source/duke3d/src/osdcmds.cpp
#	source/duke3d/src/sounds_mapster32.cpp
2019-10-24 19:24:31 +02:00
..
audiolib Audiolib rework WIP 2019-10-24 19:24:31 +02:00
blood - and the last 2 hud CVARS for Blood… 2019-10-24 01:41:55 +02:00
build - added GZDoom's font code and some dependencies. 2019-10-24 01:20:58 +02:00
common - and the last 2 hud CVARS for Blood… 2019-10-24 01:41:55 +02:00
duke3d Audiolib rework WIP 2019-10-24 19:24:31 +02:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - converted the Polymost CVARs. 2019-10-23 21:11:37 +02:00
libsmackerdec - refactored the file access in the rest of the DN3D frontend and in some duplicated code in the Blood frontend. 2019-10-20 23:37:07 +02:00
libxmp-lite - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
mact - removed most extern "C" from the rest of the code base. 2019-09-21 20:14:34 +02:00
platform - fixed compilation. 2019-10-23 18:36:48 +02:00
rr - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
sw Initialize sound before music 2019-10-24 19:06:04 +02:00
thirdparty Silence a warning 2019-10-20 10:45:49 +02:00
CMakeLists.txt - added GZDoom's font code and some dependencies. 2019-10-24 01:20:58 +02:00
g_pch.h - project rework to shorten compile times. 2019-10-16 23:09:02 +02:00
sdlappicon.cpp - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
version.h - fixed the setup. 2019-09-23 01:28:18 +02:00