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8b1757eee2
Mainly this means that it's no longer necessary to reorder the palette to get working translated glyphs, so the FFontChar1 class and the TranslatedPic member and its invasive handling could all be cleaned out. All font operations now take place on true color data, with the sole execption of FSpecialFont's 'notranslate' handling. |
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.. | ||
2d | ||
audio | ||
console | ||
cutscenes | ||
engine | ||
filesystem | ||
fonts | ||
menu | ||
models | ||
objects | ||
platform | ||
rendering | ||
scripting | ||
statusbar | ||
textures | ||
thirdparty | ||
utility |