raze/source
2021-07-24 21:39:29 +10:00
..
build Remove useless code introduced in bad17f29 2021-07-07 21:31:32 +02:00
common Revert "- Remove CVAR_NOINITCALL bit from gl_texture_hqresize* CVARs." 2021-07-24 09:08:29 +02:00
core - Change a68d5aae70 to not do a leading zero, but add an extra space of frameDelay less than 10. 2021-07-24 17:51:14 +10:00
games - Blood: Repair some missing nullptr checks causing a crash upon reloading after dying. 2021-07-24 21:39:29 +10:00
glbackend Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index 2021-05-13 10:04:40 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp