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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
- in mdloadskin() and gloadtile_hi(), use new function check_nonpow2() (bit-twiddling) instead of loop - Replace a couple of missed literals with CACHEAD_* enum labels git-svn-id: https://svn.eduke32.com/eduke32@4488 1a8010ca-5511-0410-912e-c29ae57300e0 |
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