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raze
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raze
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Mitchell Richters
25eaeff0db
- Wrap all
g_gameType & GAMEFLAG_BLOOD
checks into
isBlood()
inline.
2021-01-02 14:46:58 +11:00
..
loadsavemenu.cpp
- fixed quicksave setup
2020-10-20 23:34:30 +02:00
razemenu.cpp
- Wrap all
g_gameType & GAMEFLAG_BLOOD
checks into
isBlood()
inline.
2021-01-02 14:46:58 +11:00
razemenu.h
- get load and save game menus and related CCMDs working again.
2020-10-07 18:32:57 +02:00