.. |
2d
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use FTranslationID in the 2D drawer.
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2023-12-05 22:40:57 +01:00 |
audio
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
console
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
cutscenes
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
engine
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
filesystem
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fixed some filesystem issues with directories and compression.
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2023-12-17 17:13:42 +01:00 |
fonts
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
menu
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
models
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
objects
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
platform
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
rendering
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
scripting
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rewrote FileSystem::AddFromBuffer so that it gets backed by an actual FResourceFile.
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2023-12-10 15:23:21 +01:00 |
startscreen
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Use GetChars on FStrings.
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2023-12-05 22:39:26 +01:00 |
statusbar
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migrate to FTranslationID support
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2023-12-05 22:40:56 +01:00 |
textures
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
thirdparty
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added Unicode utilities
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2023-12-10 15:23:05 +01:00 |
utility
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |