raze/source/games
Christoph Oelckers 83eb4852f7 - do not use literal tile numbers for initializing WW2GI's weapon gamevars.
Instead use the type numbers of the items to be spawned so it is derived from configurable data.
2023-04-29 09:51:51 +02:00
..
blood - migrated Duke's entire HUD weapon code to texture names. 2023-04-29 09:16:46 +02:00
duke - do not use literal tile numbers for initializing WW2GI's weapon gamevars. 2023-04-29 09:51:51 +02:00
exhumed - Exhumed: Clamp off vale in fix from adbd5c3c69. 2023-04-28 19:30:14 +10:00
sw - Allow roll input through the packet system, giving us 6DOF for VR usage, etc. 2023-04-24 21:31:21 +10:00