raze/source/games
Mitchell Richters 834fed369b Revert "- clamp player sprite's xvel between 0 and 512 to stop it going into the negative with rapid posx/posy changes due to teleporting."
This reverts commit cf548e055e.

* Shouldn't be necessary now with doubles instead of integers for coordinates.
* Affected spot in commit message appears fine upon testing.
2023-12-05 22:40:57 +01:00
..
blood - Blood: Clean up player vel code following InputPacket changes. 2023-12-05 22:40:57 +01:00
duke Revert "- clamp player sprite's xvel between 0 and 512 to stop it going into the negative with rapid posx/posy changes due to teleporting." 2023-12-05 22:40:57 +01:00
exhumed - Exhumed: Return early in movesprite() if the actor's sector is null. 2023-12-05 22:39:35 +01:00
sw - Clean up some GCC const warnings. 2023-12-05 22:39:33 +01:00