raze/polymer
helixhorned 82e50a14c7 In fullscreen_tint_gl() disable GL_FOG, preventing nasty flickering.
Which was especially noticeable in the Lunatic build. Also, use
glPushAttrib/glPopAttrib there.

git-svn-id: https://svn.eduke32.com/eduke32@4176 1a8010ca-5511-0410-912e-c29ae57300e0
2013-11-22 19:26:54 +00:00
..
eduke32 In fullscreen_tint_gl() disable GL_FOG, preventing nasty flickering. 2013-11-22 19:26:54 +00:00
synthesis.sh Synthesis: Augment changelogs a little bit. DONT_BUILD. 2013-11-15 20:05:20 +00:00