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raze
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80f2afd6a4
raze
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Mitchell Richters
80f2afd6a4
- Exhumed: Slightly tidy up
updatePlayerWeapon()
.
2023-04-24 19:06:46 +10:00
..
blood
- use texture IDs in the model interface.
2023-04-23 09:52:56 +02:00
duke
- Duke: Hook up
InputPacket::uvel
to remainder of relevant code.
2023-04-24 18:27:44 +10:00
exhumed
- Exhumed: Slightly tidy up
updatePlayerWeapon()
.
2023-04-24 19:06:46 +10:00
sw
- Break down some increasingly long lines in
GameInput::processMovement()
.
2023-04-23 19:19:26 +10:00