raze/source/games/sw
Christoph Oelckers 7f62df517d - moved all interpolate* methods from spritetypebase to DCoreActor.
The places where it was used on tsprites were redone to use the actor's base coordinate, which at the point of the operation would always be the same.
2021-12-30 17:32:31 +01:00
..
src - moved all interpolate* methods from spritetypebase to DCoreActor. 2021-12-30 17:32:31 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00