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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
7f1133a493
dealing with sectors on the two sides of a bunch. Make yax_globallev and yax_globalbunch variables non-static. Rewrite a TROR-related bit in the engine code using the new function. git-svn-id: https://svn.eduke32.com/eduke32@2018 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf |