This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
raze
Watch
0
Star
0
Fork
You've already forked raze
0
mirror of
https://github.com/ZDoom/Raze.git
synced
2024-11-15 17:01:28 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
7eda11fa2c
raze
/
source
/
games
History
Mitchell Richters
7eda11fa2c
- Blood: Move some effect code into
viewUpdateShake()
along with the other effect code.
2022-10-27 16:55:52 +02:00
..
blood
- Blood: Move some effect code into
viewUpdateShake()
along with the other effect code.
2022-10-27 16:55:52 +02:00
duke
- Duke: Move Duke-exclusive code from
PlayerHorizon
struct into
displayweapon_d()
and clamp tangent to handle high pitches.
2022-10-25 07:07:15 +02:00
exhumed
- Clean up chase cam backwards scaling since we're now using floats of the same scale.
2022-10-25 07:07:14 +02:00
sw
- Clean up chase cam backwards scaling since we're now using floats of the same scale.
2022-10-25 07:07:14 +02:00