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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
7e6f712ad1
the only visible change is that polymost_trytexcache (formerly two instances of nearly duplicate code) now prints a diagnostic after a cache miss. The one that one is most likely to encounter is "r_downsize doesn't match", meaning that this setting likely differs between Mapster and the game. git-svn-id: https://svn.eduke32.com/eduke32@2248 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |