raze/polymer/eduke32
2013-08-24 22:55:49 +00:00
..
build Remove unused SYSTEM_POOL_SIZE definition (was used with nedmalloc), change in3dmode() into macro similar to bkbhit() 2013-08-24 22:55:49 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package Rip out all traces of nedmalloc. Sorry, XP users--it's time to upgrade to something newer than an OS from 2001 if this affects you. 2013-08-20 21:49:44 +00:00
platform Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
rsrc Support high DPI setups for the startup dialogs on Windows 2013-05-23 18:27:06 +00:00
source Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj Add Lunatic stuff to the Visual Studio project. This is just the file view in the IDE, not Lunatic compilation with MSVC! DONT_BUILD. 2013-08-24 22:55:23 +00:00
eduke32.vcxproj.filters Add Lunatic stuff to the Visual Studio project. This is just the file view in the IDE, not Lunatic compilation with MSVC! DONT_BUILD. 2013-08-24 22:55:23 +00:00
Makefile When building Lunatic from synthesis, tell LuaJIT to generate PE object files. 2013-08-18 21:14:37 +00:00
Makefile.common When building Lunatic from synthesis, tell LuaJIT to generate PE object files. 2013-08-18 21:14:37 +00:00
Makefile.deps Dynamicsoundremap. 2013-06-01 06:55:30 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00