raze/source/games
2021-10-28 23:04:50 +02:00
..
blood - fixed map-spawned actor indexing in Blood. 2021-10-24 09:11:43 +02:00
duke - renamed DDukeActor::GetIndex to GetSpriteIndex to bring it in line with the other games. 2021-10-24 09:22:35 +02:00
exhumed - fixed damage amount in the runlist dispatcher. 2021-10-28 23:04:50 +02:00
sw - use a sprite flag to mark mapped sprites. 2021-10-14 15:09:43 +02:00