raze/source/common/rendering/vulkan
Christoph Oelckers 7debab7ff4 - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
Here even the slightest deviation can create problems.
2022-08-03 14:13:42 +02:00
..
renderer - Backend update from GZDoom. 2022-07-23 12:05:27 +02:00
shaders - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
system - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls. 2022-08-03 14:13:42 +02:00
textures - Backend update from GZDoom. 2022-07-23 12:05:27 +02:00
thirdparty - glslang compiler and Vulkan backend update. 2022-07-02 10:20:11 +02:00