mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-29 15:32:24 +00:00
82057bcd5a
This compiles but doesn't run.
127 lines
4.2 KiB
C++
127 lines
4.2 KiB
C++
/*
|
|
** st_start.cpp
|
|
** Generic startup screen
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2022 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#include "startscreen.h"
|
|
#include "filesystem.h"
|
|
#include "printf.h"
|
|
#include "startupinfo.h"
|
|
#include "image.h"
|
|
#include "texturemanager.h"
|
|
|
|
// Hexen startup screen
|
|
#define ST_PROGRESS_X 64 // Start of notches x screen pos.
|
|
#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
|
|
|
|
|
|
class FGenericStartScreen : public FStartScreen
|
|
{
|
|
FBitmap Background;
|
|
int NotchPos = 0;
|
|
|
|
public:
|
|
FGenericStartScreen(int max_progress);
|
|
|
|
bool DoProgress(int) override;
|
|
};
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// FGenericStartScreen Constructor
|
|
//
|
|
// Shows the Hexen startup screen. If the screen doesn't appear to be
|
|
// valid, it sets hr for a failure.
|
|
//
|
|
// The startup graphic is a planar, 4-bit 640x480 graphic preceded by a
|
|
// 16 entry (48 byte) VGA palette.
|
|
//
|
|
//==========================================================================
|
|
|
|
FGenericStartScreen::FGenericStartScreen(int max_progress)
|
|
: FStartScreen(max_progress)
|
|
{
|
|
// at this point we do not have a working texture manager yet, so we have to do the lookup via the file system
|
|
int startup_lump = fileSystem.CheckNumForName("GZDOOM", FileSys::ns_graphics);
|
|
|
|
StartupBitmap.Create(640, 480);
|
|
ClearBlock(StartupBitmap, { 0, 0, 0, 255 }, 0, 0, 640, 480);
|
|
// This also needs to work if the lump turns out to be unusable.
|
|
if (startup_lump != -1)
|
|
{
|
|
auto iBackground = FImageSource::GetImage(startup_lump, false);
|
|
if (iBackground)
|
|
{
|
|
Background = iBackground->GetCachedBitmap(nullptr, FImageSource::normal);
|
|
if (Background.GetWidth() < 640 || Background.GetHeight() < 480)
|
|
StartupBitmap.Blit(320 - Background.GetWidth()/2, 220 - Background.GetHeight() /2, Background);
|
|
else
|
|
StartupBitmap.Blit(0, 0, Background, 640, 480);
|
|
|
|
}
|
|
}
|
|
CreateHeader();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FGenericStartScreen :: Progress
|
|
//
|
|
// Bumps the progress meter one notch.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FGenericStartScreen::DoProgress(int advance)
|
|
{
|
|
int notch_pos;
|
|
|
|
if (CurPos < MaxPos)
|
|
{
|
|
RgbQuad bcolor = { 128, 0, 0, 255 }; // todo: make configurable
|
|
int numnotches = 512;
|
|
notch_pos = ((CurPos + 1) * 512) / MaxPos;
|
|
if (notch_pos != NotchPos)
|
|
{ // Time to draw another notch.
|
|
ClearBlock(StartupBitmap, bcolor, ST_PROGRESS_X, ST_PROGRESS_Y, notch_pos, 16);
|
|
NotchPos = notch_pos;
|
|
StartupTexture->CleanHardwareData(true);
|
|
}
|
|
}
|
|
return FStartScreen::DoProgress(advance);
|
|
}
|
|
|
|
|
|
FStartScreen* CreateGenericStartScreen(int max_progress)
|
|
{
|
|
return new FGenericStartScreen(max_progress);
|
|
}
|