raze/source/core/models
Christoph Oelckers 7b46710d61 - got rid of the global compatibility modes and made 'precise' a parameter for clipmove.
This better reflects how this stuff gets used.
2023-11-03 16:52:10 +01:00
..
modeldata.cpp - got rid of the global compatibility modes and made 'precise' a parameter for clipmove. 2023-11-03 16:52:10 +01:00
modeldata.h - use texture IDs in the model interface. 2023-04-23 09:52:56 +02:00