raze/source
2021-05-06 04:27:58 -04:00
..
build - handle the case that a deleted sprite has inserted its bogus sector reference into the clip list. 2021-04-23 20:11:46 +02:00
common - these changes were missing from the last Vulkan update 2021-05-06 04:27:58 -04:00
core - Remove some leftover stuff from gamecontrol.h. 2021-04-22 18:53:14 +10:00
games - Remove max ammo fudging for when showing the magazine amount for Duke since it overrides ammo maximums set from CON. 2021-04-26 12:35:07 +10:00
glbackend Clear Viewpointbuffer position so it does not go to infinity 2021-05-01 21:29:03 +02:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - cleanup of savegame framework 2021-04-22 00:03:17 +02:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00