raze/source/games
Christoph Oelckers 7b1ef9e020 - Duke: Do not set SFLAG_BADGUY for internal bad guys.
This will pass an incorrect value for clipdist to clipmove.
2023-04-10 08:56:37 +02:00
..
blood - Blood: fixed bad damage scaling in ConcussSprite 2023-04-08 10:46:35 +02:00
duke - Duke: Do not set SFLAG_BADGUY for internal bad guys. 2023-04-10 08:56:37 +02:00
exhumed - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00
sw - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00