raze/source/games
Christoph Oelckers c19653262e - Duke: fix management of killit_flag.
This cannot be in the actor because event scripts can be called without a valid actor.
It is now part of the parse state, but execute allows returning it to the caller, which is needed in one place.
2023-07-22 10:24:20 +02:00
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blood - Blood: use texture IDs in drawElements. 2023-05-30 19:05:33 +02:00
duke - Duke: fix management of killit_flag. 2023-07-22 10:24:20 +02:00
exhumed Fix a memory write issue with plasma_{A,B,C} 2023-07-12 19:13:05 +10:00
sw - SW: remove redundant ; in sector object serializer. 2023-07-16 10:59:39 +02:00