raze/source
terminx 76863607e3 This fixes a bug in clipmove() where clipping against sprites above you was wrong
Because this is a check for sprites above the sprite being moved and not a check for sprites below, the height of the sprite should not be taken into account at all here and the base of the sprite should be used instead.

git-svn-id: https://svn.eduke32.com/eduke32@7404 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:08 +00:00
..
audiolib Clean up DirectSound driver in audiolib 2019-03-02 23:21:01 +00:00
build This fixes a bug in clipmove() where clipping against sprites above you was wrong 2019-03-19 17:08:08 +00:00
duke3d Rename "player speech" menu option in standalone builds 2019-03-19 17:08:00 +00:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
etcpak Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
glad Update glad to 0.1.25 2018-07-23 02:55:49 +00:00
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lpeg Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00
mact Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
sw Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
tools/src Fix error building the transpal utility 2018-12-15 01:38:48 +00:00