raze/source/games
Christoph Oelckers 7554808104 - Blood: fixed bad damage scaling in ConcussSprite
This uses the square of the distance, so the factor between Build's Q28.4 format and floats is not 16, but 16*16 = 256.
2023-04-08 10:46:35 +02:00
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blood - Blood: fixed bad damage scaling in ConcussSprite 2023-04-08 10:46:35 +02:00
duke - Duke: apply default scale only to enemies defined in CON. 2023-04-08 09:37:51 +02:00
exhumed - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00
sw - Remove GameInterface::getConsoleAngles(), it's not needed anymore. 2023-04-04 07:02:39 +10:00