raze/source
2020-09-14 00:19:20 +02:00
..
blood - rewrote the map hack parser using sc_man. 2020-09-13 13:01:44 +02:00
build - replaced brace loop condition in def parser with an inline 2020-09-14 00:19:20 +02:00
common - enable palette emulation for HUD weapon drawing. 2020-09-13 23:14:44 +02:00
core - fixed rintersect and removed some unused bits from engine.cpp. 2020-09-13 20:15:46 +02:00
exhumed - Exhumed: added a white flash and fixed the accompanying sound when exiting a level. 2020-09-11 20:56:46 +02:00
games/duke - fixed rintersect and removed some unused bits from engine.cpp. 2020-09-13 20:15:46 +02:00
glbackend - enable palette emulation for HUD weapon drawing. 2020-09-13 23:14:44 +02:00
libsmackerdec
platform
sw - use FString for returning strings from the script parser. 2020-09-13 10:29:57 +02:00
thirdparty - added missing terminator to Base64 encoder. 2020-09-07 23:32:58 +02:00
__autostart.cpp
CMakeLists.txt - rewrote the map hack parser using sc_man. 2020-09-13 13:01:44 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp