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https://github.com/ZDoom/Raze.git
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No need to handle animations on the,game side. markTileForPrecache already handles this - now also for oscillating animations. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |