Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hendricks266 735405ed7a sdlayer: Call SDL_StopTextInput immediately after initialization so IMEs do not interfere with gameplay keypresses.
An example of is on Mac, where holding the 'A' key caused a small overlay with accented forms of the character to appear.

git-svn-id: https://svn.eduke32.com/eduke32@5969 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:41 +00:00
polymer sdlayer: Call SDL_StopTextInput immediately after initialization so IMEs do not interfere with gameplay keypresses. 2016-12-26 06:02:41 +00:00
.gitignore Update ignore rules. 2016-05-23 04:54:13 +00:00