raze/source/games/sw
Mitchell Richters 7282e0d8bf - Remove multiple addadjustment()/settarget() overloads in favour of native binangle/fixedhoriz versions only.
* Simplifies these classes a bit.
* Better shows intent in actual game code.
* Removes unnecessary int to double conversions.
2022-05-30 20:35:41 +10:00
..
src - Remove multiple addadjustment()/settarget() overloads in favour of native binangle/fixedhoriz versions only. 2022-05-30 20:35:41 +10:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00