..
audiolib
SW: Fix "MV_GetVoice(): bad handle" log spam
2019-11-26 18:08:43 +01:00
blood
- major work on savegame code
2019-11-27 00:41:26 +01:00
build
- major work on savegame code
2019-11-27 00:41:26 +01:00
common
- major work on savegame code
2019-11-27 00:41:26 +01:00
duke3d
- major work on savegame code
2019-11-27 00:41:26 +01:00
glad
- hooked up the 2D drawer
2019-11-05 23:35:38 +01:00
glbackend
- consolidation of texts for episode and skill menus
2019-11-25 00:02:00 +01:00
libsmackerdec
- got rid of some editor-only code and the entire buildvfs header
2019-11-08 02:02:54 +01:00
mact
- added blend table translucency estimation instead of using a lame default.
2019-11-10 15:15:14 +01:00
platform
- fixed use of brightmaps.
2019-11-15 20:51:02 +01:00
rr
- major work on savegame code
2019-11-27 00:41:26 +01:00
sw
- major work on savegame code
2019-11-27 00:41:26 +01:00
thirdparty
- save custom data as JSON.
2019-11-15 18:57:26 +01:00
zmusic
- added GZDoom's resource management classes.
2019-10-28 23:46:15 +01:00
CMakeLists.txt
- removed DObject.
2019-11-26 21:25:45 +01:00
g_pch.h
- fixed most issues with newly added music files
2019-11-11 01:01:18 +01:00
gitinfo.cpp
- rewrote the screenshot code to use m_png as its backend.
2019-11-02 12:59:59 +01:00
sdlappicon.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00