raze/source/games/blood
Christoph Oelckers 7204b8e026 - deal with QAV::nIndex.
This was totally redundant. Since the player already gets passed as 'Data', we can just make that pointer a PLAYER type and use it instead to retrieve the playing actor for sound purposes.
2021-11-29 00:53:56 +01:00
..
src - deal with QAV::nIndex. 2021-11-29 00:53:56 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00