raze/source/games/duke
Christoph Oelckers 6ebbf1288d - Duke/RR: Don't delete master switch sprites.
The sound system may play sounds on them after their deletion - this resulted in undefined behavior. To ensure properly defined behavior the sprite needs to be retained at least as long as the sound controller may still need it - which cannot be reliably determined so it has to be kept around forever. This would be easier if the sound controller code had proper start and stop events instead of inferring what to do from secondary information.
Fixes #288.
2021-04-04 13:01:32 +02:00
..
src - Duke/RR: Don't delete master switch sprites. 2021-04-04 13:01:32 +02:00
all.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
all_d.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
all_r.cpp - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00