raze/source/sw
NY00123 6daf42a959 sw/src/game.cpp:RunLevel: Call faketimerhandler in a loop, based on code
from EDuke32-OldMP. Main difference from EDuke32-OldMP is that this is
done even while staying in the menu; Behaviors will otherwise break.
We should also call timerUpdateClock() before the loop, especially
after removing the call to this function from faketimerhandler soon.
2020-05-22 23:39:43 +02:00
..
src sw/src/game.cpp:RunLevel: Call faketimerhandler in a loop, based on code 2020-05-22 23:39:43 +02:00
CMakeLists.txt SW: Make game compile after upstream backports. 2020-05-21 18:47:37 +02:00