Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2013-04-08 18:30:52 +00:00
polymer Fix changing the max refresh rate in EDuke32 (it was already working correctly in Mapster32). 2013-04-08 18:30:52 +00:00
.gitignore Remove polymer-perf related lines from .gitignore 2012-10-05 22:37:26 +00:00