raze/source
2023-05-27 09:11:26 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - did a bit of optimization on sfxinfo_t. 2023-05-27 09:03:10 +02:00
core - did a bit of optimization on sfxinfo_t. 2023-05-27 09:03:10 +02:00
games - missed change for Blood 2023-05-27 09:11:26 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty
CMakeLists.txt - added GZDoom's state manager. 2023-05-21 09:59:22 +02:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00