raze/source/common
Christoph Oelckers 673a913f92 Backend update from GZDoom.
Mainly remembering the game list's initial setting.
2024-01-05 17:08:47 +01:00
..
2d use FTranslationID in the 2D drawer. 2023-12-05 22:40:57 +01:00
audio minor backend update. 2023-12-28 21:12:24 +01:00
console filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
cutscenes Blood: fixed cutscene sound not playing when starting a map from the console. 2024-01-04 18:08:23 +01:00
engine added ZWidget based game picker 2024-01-04 20:54:04 +01:00
filesystem backend update from GZDoom 2024-01-04 18:24:00 +01:00
fonts filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
menu filesystem update from GZDoom. 2023-12-17 12:48:03 +01:00
models silenced some warnings. 2023-12-21 00:50:53 +01:00
objects backend update from GZDoom. 2023-12-10 13:30:50 +01:00
platform eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:23:05 +01:00
rendering Backend update from GZDoom. 2024-01-05 17:08:47 +01:00
scripting backend update from GZDoom 2024-01-04 18:24:00 +01:00
startscreen eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:23:05 +01:00
statusbar migrate to FTranslationID support 2023-12-05 22:40:56 +01:00
textures converted files to UTF-8 2024-01-04 18:29:28 +01:00
thirdparty converted files to UTF-8 2024-01-04 18:29:28 +01:00
utility Backend update from GZDoom. 2024-01-05 17:08:47 +01:00
widgets added ZWidget based game picker 2024-01-04 20:54:04 +01:00